Search Issue Tracker
Unity animations are not blending correctly when they are mixed with Ani...
How to reproduce: 1. Open given Unity project 2. Enter "NoMixer" scene 3. Enter Play Mode 4. Press Spacebar -- Character animation i... Read more
Incorrect Root Motion in Transition Preview
This issue only happens in the context of an animation preview (Inspector) of a SM “Transition” that uses root motion. Issue: RM an... Read more
Animation binding m_AnchoredPosition.z fails to register property modifi...
To reproduce: 1. Open project 2. Select Canvas gameObject 3. Open animation window 4. Play 'OldAnim' and 'NewAnim' Expected: both c... Read more
GameObject is affected by animation curve when in Animation window it is...
Steps to reproduce #1: 1. Download attached project and open "test" scene 2. Select "Humaniod_NewRoot" GameObject 3. Play animation ... Read more
In Animator window left mouse button is not registered when clicking out...
To reproduce: 1. Open attached project ("case_1215103-Animator.zip") 2. In the Animator window try to select "Unselectable" state no... Read more
Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...
Repro steps: 1. Open attached project 2. Open scene "SamplceScene" 3. Enter Play Mode 4. Press Enter to toggle animation 5. Press Sp... Read more
UI Button with Animation transitions does not return to Normal after pre...
To reproduce: 1. Open user's attached project 2. Open scene "SampleScene" under Assets/Scenes 3. Open Animator window and play the s... Read more
Animation Rig set to Legacy crashes the editor in specific project
Steps to reproduce: 1. Open the attached project "ReducedRepro.zip" 2. Click on "PandaCupScene_v02" and observe the "Rig" tab 3. Ani... Read more
NullReferenceException is thrown when switching a platform with a specif...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Observe the error in Console Actual results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player