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Additive layer in Animator window on humanoid rig type cause avatar hips...
To reproduce: 1. Open users attached project "New Unity Project.zip" 2. Open "test.unity" scene 3. Enter play mode 4. Select "human_... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more
Crash in PlayableTraverser::RootByType when disabling GameObject by usin...
How to reproduce: 1. Open the attached "CrashBug" project and "test" scene 2. Enter playmode Expected result: GameObject is disabl... Read more
ArgumentException when undoing created keyframes in animation clip asset...
How to reproduce: 1. Open the attached project 2. Make sure Animation and Inspector windows are open 3. Select idle animation from ... Read more
Duplicating Animator Substate machine freezes editor
Steps to reproduce: 1. Open user attached project "animator_test.zip" 2. Open Animator window 3. Select "2-Hand-Axe" or any other st... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce: 1. Open the attached project 2. While in the SampleScene, select the GameObject in the Hierarchy 3. In the Inspect... Read more
AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...
Steps to reproduce: 1. Open the original project "playableTest.zip" 2. Navigate to Project -> Assets and open the "Test" scene 3. En... Read more
Unity crashes when Layer is added to Animator which was created with Ani...
How to reproduce: 1. Open given Unity project 2. Enter "MixedBlend" scene 3. Enter Play Mode 4. Select "CharacterWhitebox" in Hierar... Read more
Renaming Animation Clip and creating another Animation Clip at once resu...
How to reproduce: 1. Open attached "BugRename" project and "Repro" scene 2. Click on "AK" Prefab and go to Inspector --> Animations... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The alpha blending of transparent objects rendered to a RenderTexture is not rendered correctly in the Game View when in Play mode
- Scrolling on a default ScrollView in a WebGL build is too sensitive when compared to other platform builds and the Editor
- "Fix All" button does not disappear after applying fixes when setting up DXR
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload