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Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce: 1. Open attached project "TilemapTest.zip" and scene "TilemapScene" 2. In Hierarchy window, select "Grid" -> "Til... Read more
TilemapCollider2d generates Collider shape when Generate Physics Shape i...
To reproduce: 1. Open attached project ("case_1189728-Sample.zip") 2. Select "Grid" Game Object in the Hierarchy 3. Open Tile Palett... Read more
SpriteAtlas ignores sRGB setting when in Play mode
Reproduction steps: 1. Open the attached project named Case_1186925 2. Open the "TestScene" 3. Enter Play mode 4. Zoom in to Sprite ... Read more
[2D][Tilemap] Unable to rotate Tiles in Tilemap using shortcut keys
Steps to reproduce: 1. Download and open the user's project "CCD.zip" 2. Open Scene "Scene1" 3. In the Hierarchy, select the "Grid" ... Read more
[2d] Missing .meta file errors are thrown constantly after installing 2d...
Missing .meta file errors are thrown constantly after installing 2d Path package. Refer the attached screenshot Steps to reproduce... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard