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Found in [Package]
1.4.1
1.5.0
Issue ID
XRHB-53
Regression
No
XRHandJoint.trackingState does not report when joints are occluded and the fingers curl when occluded
How to reproduce:
1. Open the attached project "FTOcclusion.zip"
2. Connect Quest 2 with Meta Quest Link
3. Enter Play Mode
4. Perform a pinch with your hand
5. Rotate your hand so that the index and thumb cannot be seen by the Camera
Expected results: Occluded joints are not set to the Pose
Actual results: All the finger joints are constantly reporting they are in the Pose tracking state
Reproducible with: 1.4.1 (2021.3.46f1, 2022.3.53f1), 1.5.0 (2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5)
Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
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Resolution Note:
We report what the platform tells us. If there's a problem with reporting occluded joints, it's an issue with the platform, not our code.