Search Issue Tracker
Fixed
Fixed in 4.2.2
Votes
0
Found in [Package]
4.2.1
Issue ID
XRMB-1
Regression
No
[XR] XR Plugin Manager doesn't clear the BootConfig when there isn't any loader
Reproduction steps:
1. Open the user's attached project
2. Open Assets > Scenes > SampleScene
3. Open File > Build And Run
4. Observe the build
5. Open Edit > Project Settings > XR Plug-in Management
6. Disable "Oculus"
7. Open File > Build And Run
Expected result: The build boots without any error
Actual result: The build boots with the error: "Plugins: Failed to load 'OculusXRPlugin' because one or more of its dependencies could not be loaded."
Reproduced with: 4.2.1 (2019.4.36f1, 2020.3.31f1, 2021.2.16f1, 2022.1.0b12, 2022.2.0a8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file
Resolution Note (fix version 4.2.2):
Current XR Plug-in Management properly clears BootConfig