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Won't Fix
Votes
6
Found in
2019.1.0b10
2019.4
2019.4.20f1
2020.2
2021.1
Issue ID
1316739
Regression
Yes
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps:
1. Open the user's attached "VR-CS-Bug.zip" project
2. Build and run the project
Actual result: the view in HMD is upside down
Reproducible with: 2019.1.0b10, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6
Not reproducible with: 2018.4.32f1, 2019.1.0b9
Notes:
- reproduced both with XR SDK (Oculus XR) and Legacy XR
- when using Single Pass Instanced, the view is rendered only to one eye or not rendered at all (black or grey screen)
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Resolution Note (2021.1.X):
ImageFilters currently does not support ComputeShaders. If it does it can support y-flip. For now use the current work around in the compute shader.