Search Issue Tracker
Fixed
Votes
0
Found in
5.4.1f1
Issue ID
842761
Regression
No
Wrong objects placement when importing FBX from Cheetah3D
To reproduce:
1. Open project
2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene
Expected result: imported objects will be placed correctly
Actual result: imported objects are decomposed
Reproduced on: 5.3.6p6, 5.4.1f1, 5.5.0f3, p1, 5.6.0a6, b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Add comment