Search Issue Tracker
By Design
Votes
0
Found in
5.4.0a5
Issue ID
751662
Regression
No
When using LobbyManager and start game - both LobbyPlayerPrefab and GamePlayerPrefab are present in the scene
What happened
When you using LobbyManager and different prefabs for LobbyPlayerPrefab and GamePlayerPrefab slots and start Game - both these prefabs are in the scene
How we can reproduce it using the example you attached
1 Open attached project and scene "scene1"
2 Press Play and then press LAN Host
3 Press "START"-button - please see attached images with steps and results
Actual results: LobbyPlayerPrefab(cube) and GamePlayerPrefab(sphere) are present in the scene (see attached image)
Expected result: only GamePlayerPrefab should be present in the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button
Add comment