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Duplicate
Votes
4
Found in
5.3.0f4
Issue ID
755345
Regression
Yes
When disabling collider within the OnTriggerStay function, VS runtime error appears after which Unity closes
Reproduction steps:
1. Open attached project
2. Open and play the "Crash" scene
3. Visual Studio runtime error appears after which Unity closes (no stack trace and bug reporter doesn't appear, check Repro.gif)
Expected result: Unity should not close after the error.
Note: With OnTriggerEnter and OnCollisionStay functions everything works as expected.
Regression introduced in: 5.3
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