Search Issue Tracker
Fixed in N/A
Votes
1
Found in [Package]
10.0.0-preview.27
Issue ID
1288444
Regression
Yes
When a VFX Asset is dragged and dropped on a GameObject in the Scene view it is parented to that GameObject
Reproduction steps:
1. Open the user's attached project "DragDropBug.zip"
2. In the Project window open Assets/Scenes/BugTest.unity
3. In the Project window go to Assets/Art/Particles, select the "ButterFlies.vfx" asset, drag it into the Scene view and drop it on the Terrain
Expected result: A new GameObject is created in the Hierarchy window when dragging and dropping the asset into the Scene view
Actual result: A new GameObject is directly parented to a GameObject the asset is dragged and dropped on in the Scene view
Reproducible with: 10.0.0-preview.27, 10.1.0 (2020.2.0b8, 2021.1.0a2)
Not reproducible with: 7.3.1, 7.5.1 (2019.4.12f1), 8.2.0, 9.0.0-preview.71 (2020.1.10f1)
Cannot test with: 2018.4.28f1 (errors with the VFX package)
Notes:
- This issue happens not only with the "ButterFlies.vfx" asset but with any VFX asset
- Creating a GameObject like a Cube or a Plane then dragging and dropping the VFX asset on it will create the same issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment