Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.0f2
Issue ID
1114502
Regression
No
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAlloc has allocations that are more than 4 frames old"
Reproduction steps:
1. Open "TinyTest.zip" project
2. Build and Run for WebGL
3. Open Developers Console
4. Error: "Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"
Expected Result: No Errors appear
Actual Result: Errors appear
Fixed in: 2019.2.0a2, 2019.1.0b1, 2018.3.4f1
Reproduced with: 2019.2.0a1, 2019.1.0a14, 2018.3.3f1
Did not reproduce on: 2017.4.18f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment