Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.4.0b1
Issue ID
755353
Regression
No
[WebGL] Font (Class ID 128) getting stripped with NetworkManagerHUD active
-e: see title. if you add the debug IMGUI NetworkManagerHUD it gets stripped in a WebGL build which makes it fail
-repro:
--open attached project
--build scene for WebGL with Strio Engine Code enabled
--run in browser
--NOTICE the GUI fails with errors about class 128 missing
-workaround:
--add a Monobehaviour which has an OnGUI() method
--or
--disable Strip Engine Code
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Add comment