Search Issue Tracker
Fixed
Fixed in 2021.3.30f1
Votes
0
Found in
2021.3.27f1
Issue ID
UUM-40910
Regression
No
[Vulkan] Player crashes with an error "Error CRASH Cause: null pointer dereference"
How to reproduce:
1. Open the "IN_45244" project
2. Press File -> Build And Run
Expected result: Player doesn’t crash
Actual result: Player crashes
Reproducible with: 2021.3.27f1
Couldn't test with: 2022.3.3f1, 2023.1.1f1, 2023.2.0a20 (due to "Assets\RenderPipeline\Runtime\TTRenderPipeline.cs(275,288): error CS1503: Argument 19: cannot convert from 'string' to 'UnityEngine.VRTextureUsage'")
Reproducible on: Windows 10 Pro
Notes:
- Only reproducible on Vulkan
- Not reproducible on the WebGL
- Not reproducible in the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-36647
Resolution Note (fix version 2021.3.30f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-36647