Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135157
Regression
Yes
Vulkan Native Graphics plugins load after graphics device initialization in Editor when placed in packages
How to reproduce:
1. Open the attached "IN-134844_NativePluginBugReport.7z" project
2. In the project folder, navigate to "GitPackageFolder -> com.bugreport.gfxplugin.gitpkg -> .git" and copy the address of this folder on your computer
3. Note down the address and change all back slashes to forward slashes in it, then add "file:///" at the beginning of it (e.g file:///C:/Projects/Native Plugin Bug Report/GitPackageFolder/com.bugreport.gfxplugin.gitpkg/.git)
4. Copy the result address
5. In the opened project, go to Window -> Package Management -> Package Manager
6. Click on the plus sign in the top left corner of the Package Manager
7. Select "Install package from git URL"
8. Paste the address into the field and click Install
9. Close the project and open it again
10. Observe the Console
Actual result: Errors are thrown into Console about the local tarball, local folder and Git package AddInterceptInitialization failing
Expected result: No errors thrown, all packages report success
Reproducible with: 6000.0.52f1, 6000.0.68f1, 6000.3.10f1, 6000.4.0b9, 6000.5.0a7
Not reproducible with: 6000.0.51f1 (01c3ff5872c5)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes: - To reproduce, prerequisites for installing git packages in Unity Editor must be completed (Unity - Manual: Install a UPM package from a Git URL)
- Error messages:
”AddInterceptInitialization failed for plugin in local tarball
UnityEngine.Debug:LogError (object)”
”AddInterceptInitialization failed for plugin in local folder
UnityEngine.Debug:LogError (object)”
”AddInterceptInitialization failed for plugin in Git package
UnityEngine.Debug:LogError (object)”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
Add comment