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Fixed

Fixed in 6000.6.0a2

Under Consideration for 6000.3.X, 6000.4.X, 6000.5.X

Votes

0

Found in

6000.0.68f1

6000.3.10f1

6000.4.0b10

6000.5.0a7

6000.6.0a1

Issue ID

UUM-134950

Regression

No

“Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window

Mecanim Animation

-

Reproduction steps:
1. Create a new project
2. Select any GameObject, click “Add Component” button and select Particle System Component (Visual Effects > Particle System)
3. Window > Animation > Animation
4. Make sure GameObject is still selected, click “Create” button in Animation window and “Save” button in “Create New Animation” pop-up window
5. Click “Add Property” button, right-click on Particle System and press “Add Properties” option
6. Move playhead and observe the Console

Actual result: “Unsupported type MinMaxCurve” error and over 50 different “Could not register property modification for animation binding…” warnings are thrown
Expected result: No errors or warnings are thrown

Reproducible with: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

Reproduced on: Windows 11, macOS Sequoia 26.2 (M4)

Notes:
Full error:
{code:java}
Unsupported type MinMaxCurve
UnityEditor.AnimationWindowBuiltin.AnimationWindowControl:ResampleAnimation ()
UnityEditorInternal.AnimationWindowState:ResampleAnimation () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:582)
UnityEditorInternal.AnimationWindowState:OnNewCurveAdded (UnityEditor.EditorCurveBinding) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:1458)
UnityEditorInternal.AnimationWindowState:Refresh () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:269)
UnityEditorInternal.AnimationWindowState:Update () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:225)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () {code}
Full warning:
{code:java}
Unsupported type MinMaxCurve
UnityEditor.AnimationWindowBuiltin.AnimationWindowControl:ResampleAnimation ()
UnityEditorInternal.AnimationWindowState:ResampleAnimation () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:582)
UnityEditorInternal.AnimationWindowState:OnNewCurveAdded (UnityEditor.EditorCurveBinding) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:1458)
UnityEditorInternal.AnimationWindowState:Refresh () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:269)
UnityEditorInternal.AnimationWindowState:Update () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:225)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
{code}

  1. Resolution Note:

    Fixed in 6000.6.0a2

  2. Resolution Note (fix version 6000.6.0a2):

    Fixed in 6000.6.0a2

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