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Votes
0
Found in
5.6.0b8
Issue ID
880956
Regression
No
[VR | SPS] Double Vision occurs when camera renders into GUI Texture using SPS
Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-screen stereo as the VR SDK and Multi-Pass as the Stereo Method, the RT contains a double-vision image of the scene.
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