Search Issue Tracker
Fixed in 2.4.0
Votes
1
Found in [Package]
2.1.0
Issue ID
1167219
Regression
Yes
[XR][Post Processing] Temporal Anti-Aliasing produces artifacts on the edges of objects when using VR
How to reproduce:
1. Open the "1167219_Repro" project
2. Open the "Scenes/SampleScene" Scene
3. Enter the Play Mode
Expected result: Temporal Anti Aliasing works without producing artifacts
Actual result: Temporal Anti-Aliasing produces artifacts on the edges of objects
Reproducible with: 2019.1.9f1, 2019.2.0b9, 2019.3.0a9
Not Reproducible with: 2018.4.3f1
On 2019.1.9f1 the issue is reproducible with Post Processing package version versions:
2.1.0 - 2.1.7
Not reproducible with 2.0.17 - preview and earlier
Could not test on 2019.1 versions earlier than 2019.1.0a11 due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment