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Fixed in 2018.3.X

Fixed in 2019.1.X

Votes

224

Found in

2018.3.0b8

2018.3.0b9

2018.3.0b10

2019.1.0a9

Issue ID

1099125

Regression

Yes

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error and lead to graphical glitches

XR SDK

-

Steps to reproduce:
1. Create a new project
2. Enable VR
3. Create a particle system
4. Enter playmode and put it in your HMDs view
5. If error doesn't show, repeat Stop / Play of playmode again. (when doing this i can repro it with the MockHMD)

Result: "task.rasterData.indexBuffer == NULL" error in the console and potential graphical glitches

Reproduced on 2018.3.0b8, 2018.3.0b10, 2019.1.0a9
Not reproduced on 2018.2.16f1, 2018.3.0a1, 2018.3.0b7
Regression introduced in 2018.3.0b8

notes:
- Is known to also cause memory leaks

  1. Resolution Note (fix version 2018.3):

    The fix has now landed in our various release versions. 2019.2.0a4, 2019.1.0b2 (available approx 1st February), 2018.3.5f1 (available approx 6th February). Thank you for your patience.

Comments (145)

  1. RPowers

    Jan 08, 2019 00:37

    I also really need a fix asap. I've been working in 2018.3 since it came out and can't revert to 2018.2. So I'm stuck. My game is full of particle effects so this is a really bad bug for me

  2. RWeijermars

    Jan 06, 2019 11:00

    Hi everyone, has anyone perhaps found a workaround yet. Other than disabling particles ;)? And Unity gods, any news on the fix?

    Kind regards,
    Ray

  3. RWeijermars

    Jan 05, 2019 22:57

    I’ve encountered this bug too in Under a Desert Sun VR. This really needs a fix. Hope the vote helps

  4. ErThu

    Jan 04, 2019 18:59

    +1 needs to be fixed asap. Every particle system causes huge memory leaks which means to either disabling them all or restart unity after a few tests in play mode

  5. chatrat12

    Jan 04, 2019 13:42

    Pretty bummed this bug made it out of beta. My project already relies on nested prefabs and I can't downgrade. Wish this had higher priority :O

  6. chatrat12

    Jan 04, 2019 13:42

    Pretty bummed this bug made it out of beta. My project already relies on nested prefabs and I can't downgrade. Wish this had higher priority :O

  7. RSmart

    Jan 04, 2019 01:32

    +1 Please fix this.

  8. Jaquest

    Dec 29, 2018 12:06

    +1 with Unity 2018.3.0f2
    Disabling particle systems -> no errors.
    Enabling particle system -> errors.

  9. wagaga

    Dec 26, 2018 10:02

    Unity2018.3 has this problem, and the memory will continue to increase, leading to crash.
    Please fixed!

  10. wagaga

    Dec 26, 2018 10:01

    Unity2018.3 has this problem, and the memory will continue to increase, leading to crash.
    Please fixed!

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