Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.7.6
1.8.0
Issue ID
UVSB-2508
Regression
No
Visual Scripting For Loop node loops infinitely when First > Last and Step > 0
Reproduction steps:
1. Open the “ForLoopStripped“ project
2. Open the “Sample” scene
3. Enter Play Mode
Expected result: “For Loop Exit” is logged in Console
Actual result: Editor freezes due to an infinite for loop
Reproduced in: 1.7.6 (2021.3.0f1), 1.9.0 (2022.3.7f1, 2023.1.9f1, 2023.2.0b4)
Reproduced on: macOS 13.4.1 (Intel), macOS 13.0 (M1)
Not reproduced on: No other environment tested
Notes:
1. Also reproduced in Player
2. If {{First > Last}} and {{Step > 0}} then the For Loop node will loop forever because its script has {{isAscending = first < last}}, instead of {{isAscending = step > 0}}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/Crash with multiple StackTraces when opening a specific project
- CaptureScreenshotAsTexture fails when VR headset is connected and is inactive during Play Mode
- "NullReferenceException" thrown and scene corrupted when build is canceled with changes in the scene
- [Android] The calculation results differ on some devices when the code uses half-precision variables and/or has an if statement with branching
- "Maximum Shadows on Screen" can be set to a negative number
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues.
With the delivery of our latest release, we are now focusing on investigations and discovery to better determine how UVS needs to evolve to deliver on our broader goals, as well as being the right solution for future production needs. However, we know each case is different, so do please continue to log any issues you find, as well as provide general feedback here to help us prioritize
https://unity.com/roadmap/unity-platform/gameplay