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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.61f1
6000.0.47f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103217
Regression
No
[Android] The calculation results differ on some devices when the code uses half-precision variables and/or has an if statement with branching
Reproduction steps:
1. Open the attached “IN-99292“ project
2. Build and Run the Android Player
3. In the Player, slide the slider all the way to the right and wait a few seconds
4. Slide the slider back to the left
5. Observe the animated squares
Expected result: The animation on all squares is the same
Actual result: The animation on the bottom right and/or top right squares differs from the others
Reproducible with: 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9
Couldn’t test with: 2022.1.0b1 (BuildFailedException: Burst compiler (1.8.21) failed running)
Reproducible environments: macOS 15.4 (M3 Max)
Not reproducible environments: No other environments tested
Reproducible with these devices:
VLNQA00460 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 14
Reporter’s info - Pixel 8 Pro, CPU: Google Tensor G3, GPU: Immortalis-G715s
Reporter’s info - Motorola Moto G24, CPU: Mediatek MT6769Z Helio G85, GPU: Mali-G52
Not reproducible with these devices:
VLNQA00519 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
Reporter’s info - ASUS ROG Phone
Notes:
- Reproduces on Mali GPUs
- In 2022.3.61f1 and 6000.0.47f1, the bottom right animation differs (half-precision: true, branching: true)
- In 6000.1.0b15 and 6000.2.0a9, both the top and the bottom right animations differ (half-precision: true, branching: any)
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