Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
11.0.0
Issue ID
1306637
Regression
No
[VFX Graph] Particle Strip jitters in the Scene and in the Preview window
How to reproduce:
1. Open the user's attached "test VFX GRAPH 2020.1.zip" project
2. Open the "strip flipbook" Scene
3. Observe the "Visual Effect" GameObject in the Scene view
Expected result: Particle Strip does not jitter
Actual result: Particle Strip jitters
Reproducible with: 10.2.2 (2020.2.2f1), 11.0.0 (2021.1.0b3, 2021.2.0a2)
Could not test with: 2019.4.18f1 (Due to Visual Effect not working when downgrading)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note:
The problematic behavior I see when trying to reproduce is the stretch lines that go across the strips.
This is not a bug per say, just that the provided graph is not correct : the texIndex is set Per-particle, and thus changes vastly along the strip, hence the streched UVs.
The jitter visible in the repro video is due to the fact that the flipbook provided has an empty first frame.