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Won't Fix
Votes
0
Found in
2021.3.21f1
Issue ID
UUM-30375
Regression
Yes
[VFX][2021.3] Cannot change shadergraph in output quad context
Steps:
* Open a VFX Graph
* In the output context (output lit quad) click on the button to pick a shadergraph
* Select a shadergraph in the search window with double click
Actual result: the search window is not closed, and if you close it, the previous shadergraph is set back in the output context
Expected result: after double click the search window should be closed and the newly selected shadergraph should be assigned in the output context.
Note:
If the *auto compile* is not enabled it works fine
See the repro in the video below
[^Unity_nsTL4Ys5rz.mp4]
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Resolution Note:
QA could not reproduce and now even me I can't reproduce.