Search Issue Tracker
Fixed
Votes
1
Found in [Package]
1.0.11
Issue ID
BEHAVB-323
Regression
No
Variable parsing fails when characters are placed next to square brackets
Reproduction steps:
1. Open the attached “IN-104552” project
2. Open the “Behavior Graph” in the Behavior Graph window
3. Open the “TestAction.cs” Script
4. Make sure at least one of the variables has a character near the square brackets
5. Observe the “TestAction” Action in the Behavior Graph window
Expected result: Variable is parsed as a variable and lets you set the value
Actual result: Variable is parsed as a string
Reproducible with: 1.0.0, 1.0.11 (6000.0.51f1, 6000.1.7f1, 6000.2.0b5)
Couldn’t test with: 2022.3.63f1 - Behavior package is not supported
Reproducible on: Windows 10, Ubuntu 24.04
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment