Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.4.3f1
Issue ID
1041253
Regression
No
[External] [UWP] Creating a master build with .net backend and photon voice 1.14 causes OutOfMemoryException
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP
3. Build project with .NET scripting backend
4. Open solution in VS
5. Set Configuration to Master and platform to x64
6. Run project on local machine
Actual results: .NET Mater build fails with OutOfMemoryException.
The bug isn't reproducible:
- on .NET backend with Debug configuration.
- on IL2CPP backend
Reproduced with: 2018.3.0a1, 2018.1.3f1, 2017.4.5f1, 2017.3.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment