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Votes

0

Found in [Package]

11.0.0

Issue ID

1307126

Regression

Yes

[URP] Newly created 2D Light objects doesn't have the same default name as given in the GameObject menu

Package: Scriptable Render Pipeline Universal

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The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All objects share the same name "Light 2D", Refer attached video.

Steps to repro:
1. Create a new Project with URP Template
2. Project > Create > Rendering > Universal Render Pipeline > 2D Renderer
3. Assign 2D Renderer in the URP Asset
4. Hierarchy > Create > Light > Global Light 2D OR Sprite Light 2D OR Spot Light 2D

Actual Result:
All newly created 2D Light objects don't have the same default name as given in the GameObject menu

Expected Result:
2D Light object should be created with default names as per the menu list

Reproducible on:
2021.2.0a2, 2021.1.0b3, 2021.1.0a10 with pacakge version 11.0.0

Working fine on:
2021.1.0a9, 2020.2.2f1 with package version 10.2.2

Environment:
Windows 10, macOS 10.15

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