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Fixed

Unknown (hidden) 2022.2.X, 2023.1.X

Votes

0

Found in

2022.2.0b5

2023.1.0a6

Issue ID

UUM-13002

Regression

Yes

[URP] Changing Render Scale causes the Camera to zoom in and out when using Fidelity FXSR 1.0, SMAA and Post Processing

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Reproduction steps:

# Open the user’s attached project
# On Assets/SamplesPipelineAsset1>Quality>Upscaling Filter, ensure it is set to FidelityFX Super Resolution 1.0
# On Assets/SamplesPipelineAsset1>Quality>Render Scale, adjust the scale to 1
# Open Assets/Scenes/ZoomRepro and on the “Main Camera (1)” change Anti-Aliasing to SMAA
# Adjust the Render Scale mentioned above

Expected result: The resolution of the cube changes in the Game View
Actual result: The Camera zooms in and out

Reproducible with: 14.0.3 (2022.2.0a16, 2022.2.0b5), 15.0.0 (2023.1.0a6)
Not reproducible with: 10.10.0 (2020.3.38f1), 12.1.7 (2021.3.9f1), 13.1.8 (2022.1.14f1), 14.0.3 (2022.2.0a15)

Reproducible on: Windows 11

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