Search Issue Tracker
Fixed
Votes
1
Found in
5.1.0f2
Issue ID
701370
Regression
No
[UnityEditor] Undo.DestroyObjectImmediate() crashes editor if passed null
Steps to reproduce:
1. Open attached project
2. Open "Editor/HardCrash" script
3. Notice Undo.DestroyObjectImmediate(null)
4. In Unity, select "GameObject/HardCrash" from the editor menu
5. Observe a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment