Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b5
Issue ID
635861
Regression
Yes
Unity crashes when opening if GiCache is set to non-existant path
To reproduce:
1) Create new project
2) Plug in an external data storage device (USB flash drive or external HDD/SSD)
3) Set GICache to that external device
4) Close Unity
5) Plug out device
6) Try opening that project - Unity crashes with a fatal error.
Plugging in the device fixes the problem, but a hard crash is a hard crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
Add comment