Search Issue Tracker
Duplicate
Votes
1
Found in
5.3.4f1
Issue ID
801822
Regression
No
Unity crashes in DoImportScene when importing a particular fbx model
Steps to reproduce:
1) Create a new project or open an existing one.
2) Import the attached asset 'test_cube.fbx'.
- Unity crashes in DoImportScene.
Reproduced on:
5.4.0b20, 5.3.5p2, 5.3.4f1, 5.2.4f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
qoobit
Apr 18, 2017 12:47
Our crash was specific to the case where we were missing the KeyAttrRefCount section of our fbx file. Unity is much more strict for requirements when importing fbx files than Maya. Be sure you're not missing any components nor mismatching item counts vs actual items.