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Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a6
2018.1.0b2
Issue ID
992639
Regression
Yes
Unity crashes at NamedObject::SetName when setting mesh.name to null
1. Open attached Unity project "autolod-2018.zip"
2. Open "Scene" scene
3. In the Hierarchy, navigate to TeddyBear --> Teddy_Bear
4. In the inspector, right click on "Change Mesh Name (Script)" and choose "Change"
Unity crashes at NamedObject::SetName
Reproduced on: 2018.1.0a6, 2018.1.0b5
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