Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b7
2017.3.1p3
Issue ID
1025685
Regression
Yes
UNetWeaver error is thrown when when building UWP project with IL2CPP backend
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP
3. In the player setting switch backend to IL2CPP and API Compatibility Level to .NET 4.6
4. Build project
Expected results: build is successfully completed
Actual results: build fails with UNetWeaver error
Reproducible just with IL2CPP and API Compatibility Level .NET 4.6
Reproduced with: 2017.4.1f1, 2017.3.2f1, 2017.2.2p3, 2017.2.0b7
Not reproducible with: 2018.2.0b1, 2018.1.0f1, 2017.1.3p3
Regression introduced in: 2017.2.0b7
Example code which triggers this error:
using UnityEngine.Networking;
public class testScript : NetworkBehaviour {
public System.Action testEvent2;
}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Resolution Note:
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.