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Fixed in 2020.1.X
Fixed in 2018.3.X, 2019.1.X, 2019.3.X
Votes
15
Found in
2017.4.11f1
2018.3.0f2
2018.4.4f1
2019.2.0a1
2019.2.0b7
2019.3.0a7
2020.1.0a1
Issue ID
1118285
Regression
Yes
Unable to find a corresponding location while using Partial classes/methods when debugging
Reproduction steps:
1. Open "Test Project.zip" project and "SampleScene" scene
2. Open "TestClass.Partial" in VS
3. In Line 9 add a Breakpoint
4. Attach to Unity
5. Enter Playmode
6. Hover over the Breakpoint
7. Notice an error "The breakpoint will not currently be hit. Unable to find a corresponding location"
Expected Result: Debugging works as expected with Partial classes/methods
Actual Result: While debugging, unable to find a corresponding location while using Partial classes/methods
Reproducible with: 2017.4.11f1, 2017.4.34f1, 2018.4.13f1, 2019.2.0a8, 2019.2.13f1, 2019.3.0b11, 2020.1.0a13
Not reproducible with: 2017.4.10f1, 2018.4.3f1, 2019.2.0b6, 2019.3.0a6,
Comments (13)
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stonstad
Feb 12, 2019 18:21
Still in issue in 2018.3.1f1 and it is a regression. Ugh!
enchantedloom
Jan 30, 2019 01:58
This has been driving me nuts for months. I do use partial classes in my project, but it also happens in ordinary class files, seemingly at random. A whole file will be like this for days or weeks and then suddenly it works again. There's a thread about it here: https://forum.unity.com/threads/the-breakpoint-will-not-currently-be-hit-unable-to-find-a-corresponding-location.465034/