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Won't Fix
Won't Fix in 6000.5.X
Votes
1
Found in
6000.1.11f1
6000.2.0b9
6000.3.0a1
6000.5.0a1
Issue ID
UUM-110980
Regression
No
“Unable to add Renderer to the Scene after Culling” error appears in the Console when a custom culling pass attempts to render a Terrain that has its tree drawing enabled
How to reproduce:
1. Open the attached “IN-107078” project
2. Open the “SampleScene” Scene
3. Observe the Console window
Expected result: No errors appear in the Console window
Actual result: “Unable to add Renderer to the Scene after Culling.” error spam in the Console window
Reproducible with: 6000.1.0a9, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Could not test with: 2022.3.64f1, 6000.0.53f1, 6000.1.0a8 ('CullContextData' could not be found error)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: The error disappears when selecting the “Terrain” GameObject in the scene, going to Terrain Settings and unchecking the "Draw" property under “Tree & Details Objects” section in the Inspector
Comments (2)
-
ldzs32
Jul 20, 2025 07:32
I'm not sure if it's the same bug, but my issue occurs when using occlusion culling visualization with terrain details rendered. The error can be avoided by disabling the occlusion culling gizmo display.
-
jRocket
Jul 07, 2025 19:36
This is not fixed in 6000.1.10 and is not a duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-104823. That issue is for HDRP, not URP like this issue.
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.