Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1404078
Regression
No
[UI Toolkit] Child Label of Visual Element gets height set to 0 when parent has transition to scale toggled between 1 and 0
Reproduction steps:
1. Open the user attached project
2. Open "UI/SpacesControlsUI" in UI Builder
3. Enable Preview
4. Hover over the bottom-right button
5. Click on the bottom-right button
6. Click on the top-left button
7. Observe the Console
Expected result: The Label's Resolved Height is not 0
Actual result: The Label's Resolved Height is 0
Reproducible with: 1.0.0 (2021.2.12f1, 2022.1.0b6, 2022.2.0a5)
Could not test with: 2019.4.36f1 (UI Toolkit not supported), 1.0.0-preview.18 (2020.3.30f1) (errors after downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
Resolution Note (fix version 1.0.0):
Fixed in 2022.2.0a8