Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1046685
Regression
Yes
UI module is not detected when upgrading the project from 2018.2 to 2018.3
UI module is not detected when upgrading the project from 2018.2 to 2018.3
Steps to Reproduce:
1. Create a project in 2018.2 using UI components
2. Upgrade the project to 2018.3
3. Open the Scene and Play
Actual Result:
1. UI Items are not rendered
2. Right Click on Heirarchy Window, "UI" Menu Option is missing.
Works with : 2018.2.0b7, 2018.1.0f2
Reproduces on: 2018.3.0a1
Environment:
Windows 10
Stack Trace :
MissingComponentException: There is no 'CanvasRenderer' attached to the "PlatformInfo" game object, but a script is trying to access it.
You probably need to add a CanvasRenderer to the game object "PlatformInfo". Or your script needs to check if the component is attached before using it.
UnityEngine.UI.Graphic.Rebuild (CanvasUpdate update) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:526)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs:198)
UnityEngine.Canvas:SendWillRenderCanvases()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment