Search Issue Tracker
Fixed in 1.0.0-preview.8
Votes
0
Found in [Package]
0.11.0-preview
Issue ID
1245278
Regression
No
UI Builder Toolbar Elements get aligned vertically instead of horizontally when Toolbar is not saved to UXML file
How to reproduce:
1. Create a new project
2. Import the UI Builder from the Package Manager
3. Open the UI Builder window (Window -> UI -> UI Builder)
4. In the UI Builder Hierarchy add a Toolbar
5. Add a few Elements (ToolbarMenu, ToolbarSpacer, ToolbarToggle, ToolbarButton) as child of Toolbar
Expected result: the Elements added in step 5 are aligned vertically
Actual result: the Elements are aligned horizontally
Reproducible with: 0.10.1-preview (2019.3.14f1), 0.10.2-preview (2019.3.14f1), 0.11.0-preview (2019.3.14f1, 2020.1.0b9, 2020.2.0a11)
Could not test with: 0.10.0-preview and below (2019.3.14f1) (Toolbar not introduced)
Workaround:
Saving the UXML file anytime after adding the Toolbar Element fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment