Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0b10
Issue ID
1056466
Regression
No
Timeline Scale displays 1/FrameRate instead of 1/100 when measurement units are set to seconds
To reproduce:
1. Open 'Timeline.zip' project
2. Open 'scene'
3. Open Timeline window
4. In hierarchy select 'Timeline'
5. Notice that timeline scale shows frames
6. In the top right corner click on the gear icon and select 'Seconds'
Expected: timeline scale will show 1/100 of second
Actual: timeline scale shows 1/FrameRate(in this case 1/60 of a second, see images in an incoming email received 07/12/2018 8:19 PM)
Reproduced: 2017.1.4p1, 2017.2.3f1, 2017.3.2f1, 2017.4.7f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment