Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.1.5f1
Issue ID
555847
Regression
No
The RenderTexture does not work on iOS and Android
- Open the project with Unity 4.1.5f1
- Open the scene test
- Click play
- See that the gui texture on the top left of the Game window shows the captured scene
- Click Stop
- Choose File->Build Settings…
- Select IOS
- Click Switch Platform
- Select Build and Run
- See that the gui texture on the top left shows the captured scene
- Open the project with Unity 4.2.0f4
- Open the scene test
- Click play
- See that the gui texture on the top left of the Game window shows the captured scene
- Click Stop
- Choose File->Build Settings…
- Select IOS
- Click Switch Platform
- Select Build and Run
- See that the gui texture is not visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment