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Feature Request
Votes
0
Found in
6000.0.33f1
6000.1.0a9
Issue ID
UUM-92402
Regression
No
The LOD Group CrossFade Animate Cross-fading feature does not fade when the GPU Resident Drawer is enabled
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Use the “S“ key to move the camera backward
Expected result: Objects fade out
Actual result: Objects disappear without fading out
Reproducible with: 2023.3.0a8, 6000.0.33f1, 6000.1.0a9
Not reproducible with: 2022.3.55f1, 2023.3.0a7
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Does not reproduce when GPU Resident Drawer is disabled
Comments (1)
-
benjr34
Oct 18, 2025 17:42
I can't see how it's a request while a function was broken without any warning in the inspector. Plus crossfade by time is faster and more consistent visually. Bring it back!
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Resolution Note:
Moved this to a feature request.