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Third Party Issue

Votes

0

Found in

2021.3.29f1

2022.3.6f1

2023.1.6f1

2023.2.0b2

Issue ID

UUM-43494

Regression

No

The first returned value from “Random.value” is always ~0.2, and different values are returned when using “Random.value” a few times

-

How to reproduce:
1. Open the user’s attached “RandomBug.zip” project
2. Enter Play Mode and observe the Console window

Expected result: First value is between 0-1, the first, second, and fourth values are the same
Actual result: First value is always ~0.2, just the second and fourth values are the same

Reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

Reproduced on: macOS 13.4.1 (Intel)

Note: reproducible in Editor and Standalone Player (macOS)

  1. Resolution Note:

    Hey,
    on the attached project when calculating seed for the first time, all values are default (just initialized), thus seed is same on each start. to get it better randomized initial value could be either time based or mouse location based value. Applying that, desired functionality should be reached.
    Hope this helps!

Comments (1)

  1. DasTobi

    Jul 21, 2023 08:32

    No this doesn't help, because I create a multiplayer game and calculate 3d-models based on the seed. So I can neither use a time nor a mouse position based seed, because then all players would have different models. Also after every new start with the same seed, the models would look different.

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