Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0a3
Issue ID
813719
Regression
Yes
The Courtyard project displays two shader errors in 5.5.0a3 on import, project cannot start
The Courtyard project displays two shader errors in 5.5.0a3 on import, project cannot start.
1. What happened
Imported The Courtyard project and saw that it has (in addition to missing textures) two new errors that prevent it from starting.
2. How we can reproduce it using the example you attached
- Download/import The Courtyard (or open the attached) project;
- Load the scene and notice that due to the Shader errors the project cannot start.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #803295