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Fixed in 2017.1.0f3

Votes

0

Found in

2017.1.0b3

Issue ID

908211

Regression

Yes

[Texture] 16-bit greyscale PSD cant be read

Graphics - General

-

16-bit greyscale PSD cant be read

2. How we can reproduce it using the example you attached

1) Open project
2) Reimport Rocks_H.psd
3) See error

"Could not create texture from Assets/Rocks_H.PSD: File could not be read"

Reproducible in 2017.1b3
Not reproducible in 5.6.0f3

Comments (1)

  1. Arcanor

    Jul 28, 2017 11:00

    I am still seeing this problem in unity 2017.1.0f3. I can reproduce with a fresh project, and import the latest version (1.3.7) of Opsive's "Third Person Controller" asset package. The package includes 5x 16-bit grayscale PSD files. For each of them I get an error like this:

    Could not create texture from Assets/Third Person Controller/Demos/Third Person Shooter/Textures/Warehouse/Tileable/Floor1_ambient_occlusion.psd: File could not be read

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