Search Issue Tracker
Fixed in 1.4.2 & 2.0.2
Votes
0
Found in [Package]
2.0.1
Issue ID
1162685
Regression
No
TextMeshPro Horizontal alignment does not work when '…' symbol is used
How to reproduce:
1. Open attached project "New Unity Project.zip"
2. In Hierarchy window, select "TextMeshPro Text"
3. In Inspector window, "Text Mesh Pro UGUI (Script)" -> "Main Settings" -> change "Alignment" to "Right"
Expected result: all of the characters are shifted to the right by the horizontal alignment
Actual result: the ''…" character is not affected by horizontal alignment
Reproducible with: 2017.4.29f1 (1.0.54 asset store), 2018.4.3f1 (1.4.1), 2019.1.9f1 (2.0.1), 2019.2.0b7 (2.0.1), 2019.3.0a7 (2.0.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 1.4.2 & 2.0.2):
This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.4.2 for Unity 2018.4 and 2.0.2 for Unity 2019.x.