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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in [Package]

1.4.1

Issue ID

UVSB-784

Regression

No

text mesh generation is limited to 64k vertices!

Package: Visual Scripting

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[Original Issue|https://support.ludiq.io/communities/5/topics/2749-text-mesh-generation-is-limited-to-64k-vertices] - Unity Bug
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When I select the game object that has all my bolt graph work i get "text mesh generation is limited to 64k vertices!" error on debug. My editor goes over 2000ms on profiler. Can someone help me understand this?
 
Bolt Version:
1.4.1
Unity Version:
2018.3.of2
Platform(s):
 
Scripting Backend:
 
.NET Version (API Compatibility Level):

  1. Resolution Note:

    Unity Bug

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