Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.50f1
6000.1.7f1
6000.2.0b5
6000.3.0a4
6000.4.0a1
6000.5.0a1
Issue ID
UUM-108865
Regression
No
Text and Sliders move out of their bounds when Audio Random Container window is docked and resized horizontally
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Audio Random Container window (Window > Audio > Audio Random Container)
- Dock the Audio Random Container window
- Create a new Audio Random Container by pressing the Create button
- Resize the Audio Random Container window horizontally to the smallest possible
- Observe the Text and Sliders in the Audio Random Container window
Actual results: The Text and Sliders move out of their bounds
Expected results: UI elements are collapsed but do not move out of their bounds
Reproducible with versions: 6000.0.50f1, 6000.1.7f1, 6000.2.0b5
Tested on (OS): macOS Silicon Sequoia 15.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment