Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
3.3.0f4
Issue ID
407564
Regression
No
Terrain brush shadow disappears when Terrain Y transform position is between -800 and +1000
Terrain brush shadow disappears when Terrain Y transform position is -800 <-> +1000.
Repro Steps:
1) Create new project
2) Create new terrain
3) Click "paint a terrain texture" tool
4) Observe blue brush shadow appears on terrain
5) Edit Y value for transform position, set value to 100000
6) Observe blue brush shadow has disappeared when using "paint a terrain texture" tool.
Desired outcome: Blue brush should be visible always regarding the Terrain transform position.
Repro'd with 3.3.0f4 and latest b3 from TC.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment