Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
3.3.0f4
Issue ID
407564
Regression
No
Terrain brush shadow disappears when Terrain Y transform position is between -800 and +1000
Terrain brush shadow disappears when Terrain Y transform position is -800 <-> +1000.
Repro Steps:
1) Create new project
2) Create new terrain
3) Click "paint a terrain texture" tool
4) Observe blue brush shadow appears on terrain
5) Edit Y value for transform position, set value to 100000
6) Observe blue brush shadow has disappeared when using "paint a terrain texture" tool.
Desired outcome: Blue brush should be visible always regarding the Terrain transform position.
Repro'd with 3.3.0f4 and latest b3 from TC.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment