Search Issue Tracker
By Design
Votes
3
Found in
5.3.3f1
Issue ID
795602
Regression
No
SyncList not initialized error after SyncList was initialised and .Clear() method was called
Reproduction steps:
1. Open project "SynclistRepro.zip"
2. Open the "Test" Scene
3. Play
4. Notice the "SyncList not initialized" error in the console
Note, this works for every SyncList primitive (SyncListBool, SyncListInt and other)
Reproduced on 5.4.0b18, 5.3.5f1, 5.2.0f4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment