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Fixed in 2019.2.X
Fixed in 2017.4.X, 2018.3.X, 2019.1.X
Votes
13
Found in
2017.2
2017.2.0b10
Issue ID
949522
Regression
Yes
"Sub-emitters must be children of the system that spawns them" error is shown even though sub-emitters are correctly parented
How to reproduce:
1. Open "EmitterIssue" project and "test stage 1..." scene
2. Enter playmode and pause it
3. Observe "Sub-emitters must be children of the system that spawns them" error appearing
4. Double click on the error in the console, it highlights "Debris" GameObject that has two sub-emitters "DebrisSmoke" and "DerisFire" that are correctly parented under "Debris" GameObject
Expected result: Error should not be shown, since "DebrisSmoke" and "DerisFire" sub-emitters are correctly parented under "Debris" GameObject as required in 5.6+ versions
Regression introduced in - 2017.2.0b1
Reproducible with - 2017.3.0a7, 2017.2.0b11, 2017.2.0b1
Not reproducible with - 2017.1.0p2, 2017.2.0a4
Note - Deleting some of the "MediumExplosionFX" prefabs, fixes the issue
-
Sirius19
Apr 13, 2023 06:19
found this issue in 2020.3.21f1.
Not only sub-emitters must be children of the system that spawns them, but also the sub-emitters must be active in the hierarchy. Otherwise, you will receive the same error message. -
Annabelle-AB
Sep 22, 2021 07:00
Issue still occurring in 2020.3.17f1
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thawzi
Aug 30, 2020 12:36
still have in 2019.4.8ft
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Amigo89
May 11, 2020 15:47
Still have it in 2019.3.9f1
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Sarper-Soher
Mar 11, 2019 20:22
Still happening in 2017.4.22f1 LTS version
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CocoJinny
Nov 15, 2018 08:03
Only device occurs. unity 2018.2.4f1
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Subhanshu
Nov 02, 2018 09:38
This error is occurring in Unity 2018.2.11f1 too.
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ChubbyBobby
Sep 17, 2018 15:29
Also occurs on 2017.4.6f1
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TooManySugar
Aug 21, 2018 21:00
Its happening to me too!! :\
ITs been a year and its happening on 2018.2.0f2
https://forum.unity.com/threads/regression-sub-emitters-must-be-children-of-the-system-that-spawns-them-949522.494429/ -
Leewhitt
Aug 19, 2018 17:01
I also have in 2017.3.1f1, even on the standard assets fireworks! Seems to be intermittent though, occasionally they fire off fine.
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richardkettlewell
Jan 25, 2019
We are currently testing a fix for this issue.