Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.4f1
Issue ID
796053
Regression
No
Static SyncList crashes at mono_add_process_object
Steps to reproduce:
1. Open attached project "796053.zip"
2. Open scene "repro"
3. Run it
4. Exit play mode
- Unity crashes at mono_add_process_object
Expected result: Warning is given that SyncList shouldn't be declared as static
Reproduced with: 5.2.4f1, 5.3.4p6, 5.4.0b18
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment