Search Issue Tracker
By Design
By Design in 2023.2.X
Votes
0
Found in
2023.2.0a1
Issue ID
UUM-27755
Regression
No
SS Shadows on Pom are too sharp
Active SS Shadows.
On a plane with parallax occlusion, the SS Shadows look too sharp.
Maybe we need a parameter to smooth them
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Resolution Note:
Sadly it is a limitation of the current technique we used, there is nothing we can do (at least with a resonnable quality/cost ratio)
Resolution Note (2023.2.X):
Sadly it is a limitation of the current technique we used, there is nothing we can do (at least with a resonnable quality/cost ratio)